package engine.systems.motion
{
	import ash.core.Node;
	
	import engine.systems.motion.motion.Motion;
	import engine.systems.render.render.Render;
	import engine.systems.spatial.spatial.Spatial;
	
	public class MotionTargetNode extends Node
	{
		public var target:MotionTarget;
		public var spatial:Spatial;
		public var render:Render;
		public var optional:Array = [Render];
	}
}